Monday, November 25, 2013

Concept Design Exhibition - Design Centre Enmore Wed 27th - Fri 29th Nov

Theres to be an end of year/course exhibition for the concept design guys at Design Centre Enmore this coming Wed 27th Nov 6pm-9pm, that goes on for i believe 3 days, if you're in the area its worth checking out. There should be plenty to see from the other courses also : graphic arts, film, 3d... Lots of art, sculptures and plenty of showreels on show and many peeps to chat with and mingle...

i also heard whispers of free grog (ehh but dont quote me on that one). Should be a fun night all the same. Heres a link - unfortunately theres no mention of the concept design course strangely... Click HERE for details. If you cant make it on the night, the show continues on Thursday 28 and Friday 29 November 2013, 10am – 3pm, and HERES a different link to that (finally some mention of concept design)

When: Wed 17th November 6pm-9pm. Thursday 28 and Friday 29 November 2013 10am – 3pm
Where: Design Centre Enmore, 110 Edgeware Road, Enmore   

Sunday, November 24, 2013

Trying a hand at traditional sculpting...

This was a real nice change of pace, its awesome being able to explore concepts at the throw of a dice in Zbrush. You can literally start out making a fish and half way scrap the idea and change it up into an orc from mordor when working in 3d, i quickly found at this wasnt the case with traditional sculpting. You really gotta get all your ducks in a row before starting a traditional sculpt, there are huge pitfalls to trying to concept out a piece with traditional sculpey, especially since the clay will literally fall off if it doesnt comply to the armature, if it kinda just hangs off, once the sculpey gets cold over night - it will most likely just fall off, and you'll cry over all the work you had done in the morning when you walk into discover that your piece has self-decapitated overnight. Trust me I know. This happened. I actually ended up resculpting this piece 3 times before finally painting it up.

1st Attempt: head fell off, the sculpey was too far from the armature (had to strip it down and start back from the armature).

2nd Attempt: I did the full sculpt in a generic forward looking pose (kinda what you have a t-pose in 3d i guess), no expression on the face, no Contrapposto, no heart - it was technically sound, but had no heart - and i quickly learnt you cant just repose a real sculpture, i had to resculpt quite abit after bending into a pose.

3rd Attempt: Learnt my lessons well and finally hit a pose i liked and did some self-reference in the mirror to get a nice expression out and finally got it painted up - much thanks to my dog for providing the nose and eye references. Then i learnt it also takes quite a bit to light it... (thank god for my macro lens and experience photographing small stuff). And so heres the result

The Lighting Setup

Saturday, November 16, 2013

Speed Sculpt

Finished this one as fast as i could, was a nice change of pace - working fast means theres less time for procrastination and noodling over details. Working to tight deadlines forces you to think of the big picture and really keep things moving along. Blocked in, in about 3 hours, then many an hour spent detailing...