Been a real long while since i posted anything 3d realated on here... figured it about time i get back to basics. Started a series of sculptures based loosely around creatures in the real world - a kind of exploration of anatomy and forms in the various animal kingdoms. Hoping it will improve my sculpting and overall concepting skills... This one was based on a pie beetle/darkling beetle. Got plans to put it into an environment and texture it up some and possibly animate it - kinda hoping to merge the macro photography ive been doing and 3d i suppose. Hopefully that all pans out. Regardless one of the harder models ive had the 'pleasure' of doing - trying to balance hard surface and organic forms is by far more difficult than i'd realized when starting this little guy up... happy its over though.